{make '1..5', add=10} runs a sequence in make mode: every value is
replaced by what the named type makes of it - here 11 12 13 14 15. The arithmetic
types take their operand as the option's value (add, subtract,
multiply, divide, modulo,
exponentiation, ...); other types turn a position into a term, so
{make '1..6', prime} is the first six primes and
{make '1..5', square} is 1 4 9 16 25. It is the same run as
{sequence '1..5', make, add=10}.
Several makes apply in the order written: {make '1..5', add=10, multiply=2}
adds first and doubles after, 22 24 26 28 30. A stored sequence named bare works
as the source - the store itself is not changed; to rewrite it in place use
{resume}.
Make is the default mode of a sequence run, so with only a type
{make:fibonacci rows=8} simply generates that sequence, the same as
{sequence fibonacci, rows=8}. Compare {keep},
{remove} and {flag}, the other three play
modes.